# . Intro
What if… we were complitely free?
Free not only from the will of someone else or from the determinated circumstances in wich we have to take a certain decision, but free also from the latest condining of the real world?
What if we ere able do define, design and realize our favourite world?
# debate: How would you imagine your “brand new world”?
1. Are you sure that the world that you consider “real” …is “really real”?
What is real? How do I know? What am I? What should I do? Who can I trust?
These are just a few out of many questions on which The Matrix is built up.
In 1999, with this astonishing movie, the Wachowski Brothers literally revolutionized the boundaries in action scenes shooting and – someone says – they reinvented the sci-fi genre. But, above all, they translated into a video-game-framework most of the fundamental issues of our philosophical tradition.
After watching the movie, the students are split into teams of four or five each and enter a competition. They have to:
- find the largest number of names – of characters, places, objects etc. – which remind of something else (i.e. Trinity)
- recall the largest number of explicit quotations of philosophers, philosophical concepts or theories, or even literature, theater, cinema, art…
- identify the largest number of implicit quotations of philosophers, philosophical concepts or theories, or even from literature, theater, cinema, art…
- formulate the largest number of philosophical questions which arise from the movie
2 . Ask the question.
This is the last game of the contest.
5. Each student/team now chooses one of the above-identified questions and tries to argue it, organizing it in a brief essay, or in a short presentation, or in another creative and personal way.
After a public presentation of all the works, each student votes for his favourite one (out of his own work, of course!).
3 . and the winner is…
…the team which gain more points.